MENU CART {{currentCart.getItemCount()}}
[Video Course] Photorealistic Character Look Dev in Maya & Arnold by The Gnomon Workshop

[Video Course] Photorealistic Character Look Dev in Maya & Arnold by The Gnomon Workshop

RM30.00
{{shoplineProductReview.avg_score}} {{'product.product_review.stars' | translate}} | {{shoplineProductReview.total}} {{'product.product_review.reviews' | translate}}
{{amazonProductReview.avg_rating}} {{'product.product_review.stars' | translate}} | {{amazonProductReview.total_comment_count}} {{'product.product_review.reviews' | translate}}
Quantity Product set quantity
Add to Wishlist
The maximum quantity per submit is 99999
This quantity is invalid, please enter a valid quantity.
Sold Out

Not enough stock.
Your item was not added to your cart.

Not enough stock.
Please adjust your quantity.

Limit {{ product.max_order_quantity }} per order.

Only {{ quantityOfStock }} item(s) left.

Please message the shop owner for order details.
Add to Wishlist

Description

Whether it's in movies, TV shows, music videos, or video games, digital humans are everywhere. This comprehensive workshop by Sefki Ibrahim demonstrates how he approaches the look development of a digital double, and covers his complete process for lighting, shading, and rendering using Maya and Arnold.
Starting in Maya, Sefki shares his techniques to light the character model, utilizing area lights, HDRI maps, and light blockers to establish the right mood before adjusting the camera to achieve the very best likeness of his digi-double. The look-dev process begins with the set up of the shaders for the eye geometries, including the sclera, iris, pupil, caruncle, and meniscus, using the Arnold Standard Surface shader. Once the eyes are in place, Sefki demonstrates how to set up the skin shader, plugging in texture maps and fine-tuning values for a photorealistic finish. The workshop advances from there into some procedural techniques that will push the look of the skin using specific nodes in the Hypershade window. Finally, the tutorial concludes with shading the hair groom using the Arnold Standard Hair shader, as well as setting up a leather and cotton material for the clothing.

💢💢💢💢💢💢💢💢

Product Details: https://bit.ly/3xunl0A

File size: 2.4GB

Payment and delivery:
1. Please provide your EMAIL address in “message:” during checkout.
2. The files will be sent to you after payment has been confirmed.

🔥 All files will be delivered online.
🔥 Download for Lifetime Access

Kindly PM us if you are looking for other ebooks/ Video Courses.
Enjoy learning!

Customer Reviews


{{'product.product_review.no_review' | translate}}

Related Products